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I'm afraid the reality is that the AI still just doesn't do a great job with it's overall organizational management.
The league associated with this screenshot is a 24 team league, where I reduced the minors to AAA, AA, A and SA, with ghost players enabled, primarily for the purpose of making things easier for the AI. I always play this way. And while there's much less "shuffling" than in versions prior to 11, there are obviously still problems.
For example, look at poor Ryan Buchter (AI operated Atlanta Braves), shuttling between AA Mississippi and A Rome, four times in 7 days!!
I'm going to guess that, MiLB roster limits (I do 28 at AAA, AA and A, with none at SA) are a culprit somewhat as the AI seems obsessed with keeping the limited rosters right at their limit. On the other hand, at least in my league, current roster sizes of the unlimited SA range from 24 to 35, with most around 30.
Wonder if roster limits and "ghost players" are a bad combination.
Also, FWIW, I do micromanage my system and I enjoy it. I also believe, based upon observation and nothing else, that for the most part, the AI does just fine developing it's better prospects, but sees the scrubs as just that, and uses them as nothing but filler where needed.
Last edited by t-bone shuffle; 04-18-2012 at 12:46 PM.
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