Quote:
Originally Posted by SkyDog
Hmmm...so supposedly it works exactly how I suggested that it should...Double-checking this now. I went through all levels and released a bunch of players signed by the AI when I had them doing signings for me (REALLY don't want that), that left me with (end regular season)
29 Active
19 AAA
16 AA
12 A
16 SS-A
21 R
Then I turned on ghost players and let the AI manage the minor league rosters. After retirements, I got this...
25 AAA
25 AAA
25 A
10 SS-A
0 Rookie
13 of the 25 guys in Single-A have the down-arrow, and on the Minor League Report (why on earth don't the two guides match????) says that 7 guys don't belong in Single A.
But again, per Markus:
In the absence of a contravening statement from Markus since he made that comment about ghost players, it sounds like AI management of rosters when ghost players are enabled is just flat-out broken, not working how the developer says it should work, and needs to be fixed.
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...and this gets even sillier after the ammy draft. Three weeks after the ammy draft, I have 25 AAA, 25 AA, 25 Single-A, 25 SS-A, and 1 guy in Rookie Ball. And the great majority of the Single-A and SS-A guys are giving the "overmatched" message.