View Single Post
Old 04-14-2012, 08:01 PM   #14
Righty Groove
Minors (Triple A)
 
Join Date: Apr 2012
Posts: 262
Quote:
Originally Posted by MooK881 View Post
sure here a my settings i tweak them slightly depending on the version of ootp and how many years it takes for a player to reach free agency:

total team salary cap to spend: 40 million (can be between 35-50 million)

Player contract levels (can fluctuate by 20%):
Superstar: 5 million
Star: 2.5 million
Good: 1.25 million
Above ave: 750,000
Ave: 500,000
below ave: 250,000
Fair: 125,000
Poor: 50,000
Minimum: 50,000

Time for free agency: 5 major league years (can be between 4-6)
Minor league free agents: 5 years (can be 4-6)

Only one media contract...same for each team...national contract: 10 million dollars above the salary cap

Cash maximum is set to the salary cap

no 10/5 rule
no refusing minors
trade draft picks
no arbitration
no FA compensation
no 40 man roster (no waviers essentially)

I love this system...but i know many people enjoy these additional rules because it adds many layers of complexity.
I just like parity and how the AI uses this system is wonderful

hope that is a good starting point for anyone who wants to try!
No arbitration, FA in 5 years. So, basically, all players (good or bad) make League Minimum for their first 5 full season? Seems unfair.

That would never work for me. A system like this would be cool, but with something like the NHL, with restricted Free Agency (wich Arbritation sort of emulates).

No criticism intented, by the way. The parity league idea is cool, and a Salary Cap makes it much easier, with revenue very similar across the board.

Last edited by Righty Groove; 04-14-2012 at 08:02 PM.
Righty Groove is offline   Reply With Quote