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Old 02-08-2012, 11:12 AM   #19
statfreak
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Join Date: Dec 2001
Location: Milwaukee, WI
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Quote:
Originally Posted by Markus Heinsohn View Post
Well, the new storylines will trigger stuff like players learning a new pitch. However, you will not be able to go ahead and simply pick a player and tell him to work on a pitch... such a system could be exploited too easily. Same with learning a new postion.
Quote:
Originally Posted by soadeathdealer View Post
couldn't you code something to stop the exploits from happening so easily by that i mean like allow it to a point but set limits on it for now until u can implement it to its full potential without it being exploited to easily ?
Completely agree with Markus.

The editor is there for exactly this kind of thing. Create a table/chart/spreadsheet and "roll" against it to determine success, then go into the editor and make the change.

Having it in-game just begs for it to be exploited and could have disastrous results on competitive balance (thinking mostly of online leagues, but applies to solo leagues as well).
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