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Old 02-06-2012, 12:22 PM   #7
joeyjojojrshabadoo
Minors (Double A)
 
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Join Date: May 2006
Location: Chicagoland
Posts: 193
Quote:
Originally Posted by Cinnamon J. Scudworth View Post
The main issue I have with the kind of model being proposed here is that it's not very strategic. I mean, if it's basically "free" to teach pitchers a new pitch, and the only issue is time and how effective the pitch turns out, you might as well teach all of your pitchers as many new pitches as possible. Some thought need to be given about how to implement such a thing so that there are legitimate trade-offs that a GM must weigh.
I think this could be implemented to a limit. I agree that if its free you can easily just create a team of superstars. If there were some way to implement experience points. Like a pitcher has only a limited amount xp to use in order to develop that pitch. Also, another way to keep it balanced is to add the time element. Like he can only learn that pitch in spring training. Or I'm sure this is a long shot but if you can work certain specs out in another league. Like sending them to a winter league or the AZL like in real life so they get more experience and hone their skills. I'd really like for a GM to be more involved in player development but i do agree that some limits must be in place in order for there not to be super teams.
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