Quote:
Originally Posted by 6-4-3 DP
What I have here is either huge criticism or a moot point because I don't undersand.
If I am correct:
1. Ball locations are specific to each park, since each park is different.
2. The game with default ball locations for default stadiums.
3. This means that when you add correct stadiums your ball locations will be off, causing walls to be where they're not supposed to be, etc.
4. The only way to correc this is to take every single ballpark you want to use and relocate what appears to be about 50 locations per stadium.
That's a ton of work just to get a game to play correctly
Is there a way to make this porcess easier? Is there a way to include the data as though the actual stadium was there (even though actual stadiums can't be shipped wiht the game)
Or am I just misunderstanding the concept all together?
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This has been an issue for awhile even before I got heavily into OOTP. It would be nice if we could edit the stadium.dat file easier so people wouldn't have to change every location for every new league. I only set my wall depths at dont bother with the rest.