Quote:
Originally Posted by Isura
I've finally settled on a good settings. THis is for fictional leagues. Almost every team makes a profit, most in the 10-20M range. There is more money available for free agents. Also CPU teams allocate more money to scouting and player development, which helps them compete with the smarter user. Salaries are also perfectly fine. No good FAs are left unsigned by opening day, and all type A/B FAs are usually all signed by mid June.
National Media 28M (I use fixed all teams, optional)
Local Media 35M
Merchandise 15M
Revenue sharing 30% income (optional)
Gate share 0% (optional)
Player Dev budget 8M (default)
Scouting budget 4M (default)
Salary expectations
Super star 14M
Star 11M
Good 7.5M
Above avg 5M
Avg 3.2M
Below avg 2M
Fair 800k
Poor 600k
Borderline replacement level players now ask for less money. So CPU teams are less likely to overpay for these guys (compared to 400k replacement players).

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I think your salaries might be a bit low...what is your cash max set at?