
player fatigue in pre-patch leagues
I just started a new fictional league (4.0c) and I'm noticing a lot more position player fatigue. The league I started with 4.0a never seemed to get the fatigue tweak that patches b and/or c brought. My catchers seemed to be tired a proper amount, maybe just a little less than usual, but other positions turned up tired very seldomly.
Now, in the league I created with 4.0c, I'm seeing MUCH more player fatigue than in my previous league, which is a good thing. I just found it strange that the changes in the player fatigue system didn't seem to be coming into play for my previous league.
Has anyone else noticed this?
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