Here are my initial observations from OOTP 12 (~12 hours game play). Taking suggestions from the other thread, I have categorized the observations:
DEVIATIONS FROM REALITY (most serious):
- If a defensive player or pitcher gets injured on the last pitch of a half inning, you must immediately replace him. In real life, you wouldn’t have to identify the replacement until the next inning where the defensive player or pitcher is required.
- Spring training games are not realistic – only guys from the 40 man roster appear to be used.
- Cannot put the DH in the field.
- If there are two pinch runners in a half inning, and one is for the DH, the runner pinch running for the DH is allowed to assume a defensive position. This should not be allowed.
- It is possible to take out a pitcher before he has completed an at-bat. This is a deviation from reality, as this is only allowed in real life in the case of injury.
MISTAKES (less serious):
- The second pinch runner in a half inning is recorded in the box score as a pinch hitter, not a pinch runner as would be correct.
- When there are runners on base, the bunt for a hit option is not available.
QUESTIONS (input appreciated):
- Why do so many pitchers listed as starters have poor stamina? Will they get tired before a typical starter workload, i.e. ~90 pitches?
- Is there a way to undo an in-game move? An out-of-game (e.g. roster transaction) move? Is there a way to restore to a previous date when you don’t have a backup for that exact date? If so, please explain how to do these things.