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I have made some tests and after reviewing the results i am considering stronlgy to give up, esp. because i have spent many hours to set up the league and i have no desire to burn more time.
I used a scale between 1-10 for all ratings outside batting and pitching ratings so stamina the stamina rating is between 1-10.
When a Pitcher is created he gains as starter a stamina between 2 - 20 and as Closer between 1 - 10. The mean for Starter is around 6.5 and for Closers around 4. Every Pitcher with stamina rating of at least 4 can be used as Starter so that half of all Closer can be used as Starter. Even when they are labled as "Closer" in the engine the "Projected Role" is already set as Starter !(look at the Player Page).
On the other hand is makes no sense to create Starters with a stamina = 2. But that happens in the game and i think the algorithm is here not optimal.
The problem increases because all Relievers and Closers get a bonus so that they are a little bit more effective. That they have no 3rd pitch does not limit them really.
In my (fictional) league i was wondering why the AI GM´s grab all Relievers and Closers in the first rounds and after the draft i saw hordes of 2-pitch-throwers becoming Starters and after testing a sesason i discovered they were effective !
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