Then I have a problem.
When I import, I get the infamous C++ runtime error at what appears to be the end of the import process (and I have checked to make sure the league folder that I am trying to import, and its files and subdirectories, are not read-only). I have plenty of hard drive space and plenty of RAM (Win Me). Now, when I fire OOTP4 up again, there is a league folder now in my OOTP directory for the imported league, but when I open that league the rosters don't have any players, just little funky box characters. Somethin' funky is goin' on. Any ideas?
--Chris M.