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Old 10-14-2011, 08:46 PM   #115
Peterk
Minors (Triple A)
 
Join Date: Dec 2001
Location: Montreal
Posts: 220
You know, I think a lot of it comes down to whether people sim or play out their games. Simmers naturally will see no advantage to graphics. People who play out their games may find that they get tired of the game a lot more slowly if graphics were present. The play by play is excellent but it does get repetitive after a few hundred games and then one pretty much stops reading it and starts playing on a sort of auto pilot, and soon after that burn out will probably occur. I've been playing a lot since I got v11 about 3-4 months ago, but after 7 seasons (about 1200 games played out...yikes!) I think I need a break and am done for a little while.

Off topic, but just for fun and to keep my coding chops sharp, I started fooling around with coding a little graphics engine this afternoon (it's 2D for now like the old FM display) and I learned tons about baseball I never knew before. Did you know that the infield area is a wedge of a 95 foot radius circle centered on the pitchers mound? Or that a 100mph fastball moves about 142 feet a second?

It's quite a challenge to build up a baseball field using basic geometric shapes. Had to go back and refresh myself on all that high school and college geometry, trigonometry and physics that I forgot.

Step one of the project is to be able to generate a batted ball (various types of contact and hit velocity) to any of the OOTP field positions (there's 40 in the infield). Just that is likely to take quite a while since I have to convert all of those to X,Y co-ordinates on a "real" field.

I'm imagining that OOTP is giving me the end result of the play and I have to generate something that displays it. One problem I'm seeing right away if this were for real, is that the text play by play would have to be cued and driven by the graphics rather than running freely by itself on the side.

Quote:
Originally Posted by the_32_pitch View Post
No no no on any type of graphic engine. The game is about stats and ratings. Numbers. It's not about graphics. If you want graphics go to MLB The Show or some other action game.

OOTP is a simulation for intelligent minds that like math and numbers and like to pour through statistics that the average person would find no enjoyment in.

A graphics engine runs completely counter to everything OOTP represents.

Last edited by Peterk; 10-15-2011 at 12:54 AM.
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