Quote:
Originally Posted by Peterk
I wouldn't select from a database though, I'd generate at runtime.
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Generate exactly what at runtime? Something from a new graphics engine built for OOTP?
I think the repetitive question was about a dramatically simpler design idea using sequenced images/animations for plays (like in BB Mogul, flash games, etc.). Those animations would definitely get repetitive even with the ball animation being a separate layer:-). The repetition is part of the reason I'd have no interest in that enhancement. Regular users would likely turn it off after awhile, but it would be something that might allow OOTP to stand out a bit more to new customers (and reviewers).