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Old 07-23-2011, 12:31 PM   #1
PhilM
Minors (Rookie Ball)
 
Join Date: May 2010
Posts: 37
Was going to buy....

OOTP 12 as I own 11 and really was excited about the addition of real transactions and actual lineups. However, searching the forums I am not sure that these features are working the way I would really like. Correct me if I am wrong:

- As I understand it, these transactions are only trades and do not include promotions/demotions from/to the minors.
- All players who were part of the team on a given date, in the majors or minors, are on the active roster and available to play.
- The above is leading to too many substitutions and inaccurate usage compared to historical especially among relievers.
- Thus, individual as well as team/league stats can be way off.
- There is no durability/fatigue rating that limits play or performance in any way?

Ideally, for a historical replay, I would like, as manager, my active roster as it really existed on that date. I want all computer controlled teams to use actual lineups including starting pitchers and I would want my human mnaged team to use actual lineups but with the ability to modify the starting lineup (except the starting pitcher - explained below) should I choose to play out a game(s). I would like the availability of subs for pinch hitting, defensive replacement, relieving, etc. to be dictated by durability/fatigue based on real life usage where if real life usage is exceeded by more than a given percentage then performance is affected. This all assumes injuries are turned off.

The reason I would make the SP unchangeable when using actual lineups is that an opponents real lineup may/will have been based on facing a RH or LH pitcher and changing to a pitcher who pitches from the other side would through things off.
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