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It might be nice to have separate selectors for injury frequency and injury duration.
I get that it's part of the game and it seems fairly realistic, but it's enough to make me put the game down for a day or two when I have 4 or 5 injuries at the same time. I even go out of my way to select as many Durable players as possible and keep Fragile players to a minimum/non-critical roles.
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