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Old 05-11-2011, 06:33 PM   #5
magicspeedo
Minors (Triple A)
 
Join Date: May 2011
Location: Planet Earth
Posts: 240
First, fix the memory leak that causes a massive slow down if you simulate through multiple seasons in a single setting.

Second, add some sort of pitch training mechanism as well as fielding training so that we can train relief pitchers to try to become starters and train our field players in a new position.

Also some sort of off season training would be cool. Like we can have our whole team work on their base running, or their fielding, or their contact hitting or something like that.

Another thing would be give us the ability to view base running and fielding abilities (not just over all at positions) in the active player list. It gets old trying to find a guy who can play defense and run the bases because you have to click one EVERY SINGLE GUY and view both of them. It takes forever! If we had another 2 views we could easily sort the list of players by these attributes and it would be much more user friendly!

Also, some sort of attribute filtering would be nice. So you can filter "First Basemen" and then filter "Infield Range" or "Contact" or "Age" as well.

Just throwin out ideas here. I know they are all possible, just don't know the level of complexity they will take to get into an update rather than a major release.

Oh, and please please please don't give us the ability to force trades and edit players. That almost makes the game cheap and petty! I know I can just "not use it" but honestly what's the point of sharing stories and such on the forums if you can just edit your players. It takes all the skill out of the game.
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