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Old 05-05-2011, 01:38 AM   #1
rudel.dietrich
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Join Date: Jul 2004
Location: Zürich, Switzerland
Posts: 8,608
Two quick things from 90 minutes of playing

First off I want to say how amazing this is. It seems like that all the right decisions were made in decided what to put into the game and what was decided to leave out.
It really is quite an amazing effort.

Two things I noticed though right off.

The first is what I am going to call a bug. I did a 30 team fictional league without an inaugural draft. I selected a team (the Nashville Pistons) and began my player evaluation. I noticed that one of my SPs was a very good pitcher and was selected to be my #1 pitcher. However, when I noticed his expected role I saw that it was 'bullpen assignment'
So I scrolled over to look at his endurance at it was a 3/10
I switched over to 1-100 ratings and it was a 27/100. Hardly starter material. So I changed his role to MR and made one of my MR's with an 8 endurance a SP.

However, the problem is that whenever I ask the CPU to auto do my rotation it puts him back as a SP even though he is still set as an MR.
I decided to look over all the players in the league and I see that other pitchers around the league are set to be SPs despite having very low endurance. I figure this has the potential to be a problem for simulation accuracy.
So far it is the only problem I see.


The other thing I noticed is an omission. Unless I am missing it, I do not see a team developmental report.
This is absolutely 100% vital if you are going to play your game in career mode. Otherwise you don't really have a way to track the development of your minor leagues.
This is the only critical thing that I see the game needs. It should definitely be in update #1. Without it the drafting and watching your prospects grow aspect of the game is not going to be all that fun.


Thanks for putting this out and I am going to quit typing and go dig in and play some more!
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