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Originally Posted by Bobbuttons
Out of curiosity as well, how does iOOTP compare to the very first OOTP in terms of memory usage and things of this nature? Just trying to grasp how far technology has come in the last dozen years.
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I can't comment on iOOTP/OOTP for obvious reasons however when I created the Football Manager iPhone game, the target for that version was somewhere between the level of CM01-02 and CM4 (released around 2002 if I remember right) in complexity and depth.
When you play that game with the current version it actually has more players in it now than those PC products had in their day (with the same leagues active and a 'normal' database size selected on the PC products).
Simply put handheld devices are pretty darn funky these days