View Single Post
Old 11-06-2010, 08:42 AM   #11
Bristolduke
All Star Starter
 
Join Date: May 2006
Posts: 1,421
A lot of this is about how you want to run the league, so there are options you get to set.

For example, if I am doing a historical league, I don't usually don't enable scouts and coaches.

From an AI perspective, you can set it to be traditional or sabremetrics based. Also, each manager/coach has their own seetings for whether the prefer vets or youngsters, like power or speed, prefer captain hook (with respect to Sparky) or let the starters go (a la Earl Weaver), believes in AVG or OBP and prefers offense to defense. The AI is the same but depending upon the attributes of you manager/coach the lineups might not look like what you would do.

You can also adjust the league strategy settings, which will also affect how the team is managed.

There is also settings for how the AI even evaluates the talent and trade strategy.

The one-two click option is probably the one you are using, which is default. It again comes down to how you want you league to function. And while the manual will give you hints, it is more trial by error.
__________________
Commish of the Home Nations Baseball Association
Commish of the Baseball Association League
Commish of the League of WAR
Commish of the On-Line Dynasty League
SIMBL2 - Westbury Cannons
Great Lakes Baseball - Toledo Neptunes
World Baseball - Guantanamo Marines
OMLB - Cincinnati Reds
Bristolduke is offline   Reply With Quote