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Old 08-29-2010, 06:57 AM   #81
PhillieFever
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Join Date: Apr 2008
Location: Elk Twp. NJ
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Quote:
Originally Posted by Gambo View Post
I have put in my votes and my biggest thing is more immersion...

Generally from OOTP's history I don't think anything would be done that "replaces" current features.

I'm not interesting in the huge online thing (don't do online) but I believe this will be another additional option, instead of replacing the current system.

In terms of the 2D/3D graphincs, this I also think will be an option that can be turned off (just like ball flights and facegen)

Also, adding these features would more likely include another outside individual being brought into the development team, much like Andreas handles the Facegen coding while Markus does the game engine coding.

I also don't want to see the game get too big for the casual user. The immersion factor needs to be weighted with expanding stuff like financials. If you make this stuff to complicated and confusing the user forgets about the other aspects of the game and loses interest. (Read up on Masters of Orion 3)

In terms of immersion I think the storylines are important in establishing a "world" for your league, the ballpark generator would be cool (just don't get into press boxes and play areas and restaurant... just dimensions, capacity and type with ballpark factors... the rest is useless fluff).

In the end I would like to see...
For fictional:

1) Influential Storylines
2) Ballpark Generator
3) Improved (not expanded) financials

For real/historical
1) Real Transaction database
2) Improved Spring Training
3) Real managers and improvement of coaches and staff (more in line with reality --- no fictional staff)
I agree 100% with everything you've said here, especially with your historical features. Being able to match wits with Sparky Anderson(albeit a computer version) while playing against the Reds of the mid 70's would definitely add some much needed immersion to the game.
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