View Single Post
Old 06-10-2010, 03:49 PM   #10
SiN8
Minors (Double A)
 
Join Date: May 2010
Posts: 108
Quote:
Originally Posted by KBLover View Post
I think that's the thing I don't like from the fixed potential view - I know immediately who can adjust and who can't, even before I put him on a minor league field. Heck, I know the instant the pool is announced. There's no taking project players and trying to turn them into something more. I can draft with too much confidence, knowing that ultra raw kid WILL become at least an average major leaguer because his potential is 55, instead of worrying if the game is going to be too much for him (will batting .140 in A-ball discourage him - making the game be too big a mountain to climb and causing him to fall into bad habits or just never adjust for years..or at all?)
I agree with you here that there's no fun if the fixed potential is always known. However, the scouting system is supposed to provide that bit of unknown into the game. In Football Manager, users weren't allowed to see the "real" potential unless they download a third party tool. Instead, you had to rely on the recommendation of your imperfect scouts who could be recommending the Brien Taylor of the world while overlooking the Albert Pujols.

Last edited by SiN8; 06-10-2010 at 03:51 PM.
SiN8 is offline   Reply With Quote