Quote:
Originally Posted by Malleus Dei
To make OOTP more challenging and to better recreate the situation faced by a real GM, I play stats only with fictional players. That is to say that I turn off player ratings and potential ratings, set the AI evaluation criteria to 0/67/22/11 and then GM purely by statistical results and scouting reports - which is what real GM's have to do, right?
Deciding who to promote is a problem - you have to go by stats and scouting and the minor league report - and so is deciding who to draft (you need a good scout!). Lineups and depth charts aren't easy and pitching assignments are sometimes a crapshoot. But then I wanted a harder game with more realism, and that's just what playing stats only gives me.
I know that some of you out there play stats only because over the years I converted some of you over and I'm sure that some of you no doubt found the path to stats only on your own. So...
How do you play?
How much fun are you having? (I'm having a ton!)
What settings do you use?
What problems do you have?
What should we suggest to Markus that would make make stats-only play better in OOTP 12?
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MD, I remember you advocating for this style of play a while back, and I was tempted. But I went scampering back to ratings only because of the problem with judging draft talent.
I'm still playing a league in OOTP 10 with ratings on, but when I begin OOTP 11 and a new league, it will be stats only because OOTP 11 introduced the HS and college stats without feeder leagues feature, correct? If so, that will finally bring me over to the stats only side.
So if that is true, draftee stats regardless of feeder leagues, how bad can draft-picking be now? I mean, potential ratings are a crapshoot, anyway. Instead of looking at potential "stuff," I can see a high K/9inn number and spot a potential closer, no?
I seek the greater challenge that you are talking about. I love OOTP X, but, man, I kick butt regularly (latest season: 114-40) because I know that game inside and out: look for high potentials AND big numbers for intelligence and work ethic. You're right about self-restraint for realism (as I read you commenting elsewhere), but having to do that takes just an edge off the enjoyment for me.