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Old 05-10-2010, 12:19 PM   #53
gord
Major Leagues
 
Join Date: May 2006
Posts: 361
Quote:
Originally Posted by mking55 View Post
A question for you.

If a game has a flaw in it that can be easily exploited, shouldn't that flaw be removed from the game?

If it remains in the game, the game is saying "it's okay to use me".

Yes, games are not perfect. Most software is not perfect. Does that mean we shouldn't try to improve it, or do we ask the user to "work around it"? I come from the school of you improve what you have. The user should have to do nothing more than use the software and whatever features it has that are there.

And I don't even like chocolate cake. So many assumptions, so few facts.
Now it sounds like you're the one being difficult for the sake of being difficult.

Nobody is saying that the game shouldn't be improved nor that Markus isn't trying to improve it. And yes, a trading exploit like this should be removed. But why do you feel obligated to exploit it? This is something I don't understand. You're removing the fun out of the game solely because you choose to do it.

And the game is not some sentient being that is making the choice not to fix this and asking you to exploit it. It is "your game" and you can "play the way you want" but this methodology baffles me.
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