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Thanks guys.
One last question. Does the game try to reach a certain aggregate number of injury days for the whole league (which then are distributed across the players based on their durability); or is it a day by day calculation (or some other variation) such that the number of aggregate injury days varies year to year?
In other words, does changing the injury setting simply increase the number of aggregate games for the league; or does changing the setting increase the random frequency (taking into account player attributes) at which injuries occur, with no set number of aggregate games missed preset.
If it is the latter, than changing the settings after 40 games played, should be ok. It it is the former, than one will see a rash of injuries take down the league.
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