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Old 05-08-2010, 08:38 PM   #14
Dr. P.R. Park III
All Star Reserve
 
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Join Date: Jul 2006
Posts: 974
The frustrating thing about all of this is that it shouldn't require this much work to play with functional, realistic independent leagues. Why should we have to spend hours of our time, just testing, to fail at something? Independent leagues are the only thing I want in this game, and no I don't mean unaffiliated major leagues. For the past week I've been testing universe after universe, just trying to get something functional. The problem is simple: the game isn't sophisticated enough to understand the operations of an "independent" league. In some of my most recent tests, most teams won't sign players (although their finances are perfect and there's over 2k free agents). In another test, the teams did sign players, but they were all catchers! There's only so much you can do using the interface and game itself. Parts of this game need to be recoded and implemented entirely, and independent leagues need to actually be introduced as a feature, not an obscure "possibility." I think Markus undervalues the concept of a truly independent league. It's basically the historical backbone of the minor league system.
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