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Old 04-21-2010, 06:36 PM   #5
Charlie Hough
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Join Date: May 2006
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I've found that the only way to play historicals with any level of realism is with recalc turned on. Otherwise players simply will not evolve like they did in real life. Many may follow a similar path when compared to real life, but you will see many highly unsual variations that go beyond just a couple of players here and there.

The problem with recalc is the issue with potential ratings. As this gets discussed more and more on the forums, I'm struck even more and more by how absolutely dumb this approach to potentials vs. recalc is. The AI simply has no chance to compete against the human manage in a historical game when recalc is turned. But all it would take to level the playing field is to separate the career potential ratings from the recalc.

I just can't imagine how this could make any sense from a game development standpoint and why this wouldn't have been fixed several versions ago.
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