Quote:
Originally Posted by wellsoliver
Wait wait- why would you not use ratings at all? How are you evaluating players?
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To paraphrase Neo in "The Matrix": "Stats...Lots of stats"
...That and the OSA reports in each player card for me as I also turn off scouts and coaches to level the playing field. But, that's still not enough for me due to name recognition, as we're talking about historical games only, so I also swap out the real names (see above posts) rendering me blind as a bat...kind of like the AI.
The AI is not going to raise itself to your level, particularly since you already know what happened in history. If it does raise itself to your level it doesn't matter anyway because we're all ****** and the machines are about to take over, with Doomsday not far behind.
If it's not going to raise itself to your level, you must bring yourself down to its level as much as possible using the options you've been given if you want a challenge similar to the challenges that come with fictional and standard games. It's up to you to choose how far you want take that, but just about every option you choose in setting up the game has an effect on the AI's ability and/or the fog/mystery you choose to shroud yourself in/confuse yourself with. Thus with every option there is a chance to make the game more difficult/challenging or easy breezy. For the most part s'up to you how you play. It's your game.