Guys, just wanted to give you some tips on this type of league. I have been playing in a similar type league with a buddy of mine. We are the only 2 human controlled teams, the other 10 are computer controlled. We also play all of our games, not just the home games. Here are some issues we had to work around:
1.) The home team that plays out their series will have to send the game export files, the box scores, game logs (if used) AND an export of their team ALONG WITH an export of the team that they played against to the commish or whoever is maintaing the master league file. In doing this, watch out that the coaches and scouts don't "disappear" after the game files are imported. This bug was supposedly fixed a couple of patches ago but it was still happening last time I checked. I haven't tried it with the latest patch though. If they do disappear, the commish must then take the exported team files and import them and the coaches/scouts will come back.
2. When playing your home games, the player should also sim all the other games in the league before advancing to the next day on the schedule. If you don't do this, the pitcher fatigue numbers get all out of whack. By simming all the other league games, it forces the "league date" to change to the next day so that the number of pitches thrown are on the right day. Don't worry, the simmed games won't count because you should only be sending the commish YOUR game files and not the game files for the games you simmed.
These were the only real problems, if you want to call them that, that we had. We had a blast and are looking forward to another season. Now if we could only get some time. Good luck!
[ December 16, 2001: Message edited by: buccofan ]</p>
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