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Old 02-22-2010, 02:43 AM   #6
Vinny P.
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Join Date: May 2006
Posts: 1,518
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I am going to ignore your OBNOXIOUS second post in this thread for now. So.

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Originally Posted by ravinhood View Post
I'm getting some major issues here with BOX scores. After i played the game and went and clicked on the MLB schedule for that day and went to the box score of the game it was completely different from the origional box score and using players I have traded away or are no longer on the team and even showing minor league box scores when I'm in the ML association. If I sim out a month worth of games I get a months worth of box scores like this and NOT the ORIGIONAL box scores that should be there. I'm not even sure that my real players are getting real stats now either as I don't know which box score the game is saving them from. Makes me wonder why Duran is hitting .338 for the Texas Rangers with crap attributes and Michael Young is hitting .228??
As for Box Scores, you will have to provide a little bit more information than this. How many years into the sim are you? Do you have the game save all your box scores saved? Do you do data dumps each year?

I have a feeling, that if you do not do any data dumps, have the game save every single box score throughout the history of your game, and are in the 100th year, let's say, of your league, this could be completely a hardware issue. It could just simply be a case of your Box Scores folder being so large. I dunno, this is just a guess. But you do need to provide a lot more detail of what you are describing, because quite frankly, I have never seen this as an issue. Ever.

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Next is when I want to watch a game the player pictures just flash quicker than the eye can see and I never see the base runners or players on the field but in an instant the entire game. This may be due to using fastest or instant text but older versions of OOTPB didn't do this.
I have no idea what you mean here. What do you mean the "player pictures just flash really quick?" You mean when you are watching a game get played out? If you dislike how fast things move, perhaps you should try out slower text than you are currently using first. I am pretty sure that Markus has programmed two new speed settings for text. But I am not sure.

Another problem I bet you are running into, is what condition is your keyboard in? Do you have any keys stuck? I know, after thinking about it, I had a simiklar issue at one point, but it was because my (quite lovely) brotherdropped his textbooks onto my keyboard one day after school. The game would immediately finish up the play before I had any time to read, and was wondering wtf was going on. Turned out, my number 6 key up at the top row was stuck. It pressed down, and the game was using that key at the end of each play, to immediately advance play.

So, first thing's first. Check the condition of your keyboard. Then check the condition of your mouse. If the middle scroll wheel is broken, it can move you to the next play.

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Next is when I put up a trade and have someone from my team in the trade box I have to reinput that player(s) again an again for EACH ai team I cycle through. Why can't it just keep the player(s) I want to trade in the trade box and then just let me pick each individual ai team and see what they offer for that player without me having to put them in the trade box every GD time? This is very annoying and redundant. And don't someone say I could use the "shop player around feature" because that is only for 1 for 1 trading and I use several players and options when trading.
Instead of getting so upset over this, why not just make a more civilized request that this be added as a new feature? Quite frankly, I find it a bit irritating as well to have to keep doing what you say over and over. But I did the right thing, and made a "feature request" thread to have this fixed.

I know you asked a question in here, but it seems more of a complaint than anything else.

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Next is what is all this rigormoroe that I have to go through to get a player off the DL list back to the active list? Why can't I just drag and drop him into the Active list and be done with it? The game should put him back on the 40 man roster and remove him for DL status without me having to assign him to the 10 day assignments roster and then to the 40 man roster and then to the ML active roster.
The PROBLEM with this, is that when you place someone on the DL, do you call someone else up from AAA to fill in for that other player? If so, was that person whom you called up not on the 40 man roster? If not, the game automatically places that minor leaguer onto the 40 man, for it is against the rules to have anyone on the ML roster who is also not on the 40 man.

In this case, the game did EXACTLY what it's supposed to do.

Last edited by Vinny P.; 02-22-2010 at 02:46 AM.
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