Quote:
Originally Posted by Qwerty75
I'm still skeptical that the fielding runs saved will be "fake" because of the order of events in the game engine. Sure, it's nice for game play and better than the defensive stats that exist currently in the game, but I don't think it reflects what really happens in the game engine. The game will likely take defenders' fielding ratings and assign balls to fielders after the determination of a result of a ball in play. This is illogical and not an ideal simulation of a plate appearance, which should take in to account the skills of individual fielders on a ball in play rather than the cumulative effect of the entire defensive setup.
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I find the order of events logical. The game calculates the outcome, basing it on normal circumstances (average fielder, average fielder positioning), and then checks, using the ball location and other factors like ball speed and type which were determined initally, if the fielder or the defense positioning changes the outcome of the play. Mekes perfect sense to me.