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A possible trick to reduce your league file size
Thanks to Corsairs who found this issue (I don't want to steal his credit), he noticed that the checkbox to only include updated images in the league file only works if you use OOTP to actually upload the file. Many commishes including myself choose to upload the league file outside of the game since it uploads much faster that way. If you choose to do it that way, ootp will choose to include -EVERY- image file in your league file since the last time you uploaded from within the game.
I have determined an effective way to handle this is to choose every so often (I do it once a week, but you can base it on what works best for you) to upload the file from within the game. Doing so takes longer, but it "resets" the image counter so to speak. From that point on, only images newer than that date will be included in the league file.
Effectively, my online leagues run 5 times a week, I choose to upload from within game once a week, and upload outside of the game the other 4 times.
This has helped me cut my online league in its 82nd season from ~120 MB down to a 17MB file once again.
I know for a fact this effects both OOTP9 and OOTPX, it might go back even further than that however (I have long since uninstalled older versions I am afraid)
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