Quote:
Originally posted by Gastric ReFlux
No doubt, Henry. There are plenty of real-life examples of managers making bad moves. But if one plays out games, the AI makes far too many bad decisions regarding pinch hitting and fielding. I don't think anyone here is about to say the AI should never make a bad decision, just that right now it's making too many of those. Enough so that if it were managing a real-life club, the GM would give it the axe after only a month or two.
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Ok - I can buy that... but since the coding is pretty much custom designed play-by-play (or better put situation-by-situation) the only way we can improve on this is to uncover as many of the specific situations as possible, and list them with suggestions on what SHOULD have been done.
That will give Markus a way to find the logic and tweak it per situation.
Henry