View Single Post
Old 09-23-2009, 04:08 AM   #14
johnnyshaka
All Star Reserve
 
johnnyshaka's Avatar
 
Join Date: Dec 2001
Posts: 680
Quote:
Originally Posted by SteveP View Post
Where to begin ...

Everyone should have PHing for position players set to "Very rarely". Markus made the frequency of PHing for position players better in OOTP10, but it is still too high. Don't know why ... but it may have to do with OOTPer's thinking that PHing happens much more often than it does IRL. There are various measures of what's realistic, but the easiest it this: PHing for more than one position player in a single inning is very, very rare IRL. In historical leagues, where there were more position players on the bench, the frequency is greater: ranging from infrequently to rare. If you see teams PHing more than they should, then you can adjust that team strategy slider accordingly.

This is important, because the tendency of the AI to make mistakes on substitutions after PHing is much, much greater when PHing is frequent. The first example you give is a bug. It has been reported to Markus. He has never seen it, so it is not on the schedule to be fixed.

The others are just examples of AI substitution quirks. In OOTP, the game is designed so that anyone can play any position. This is unrealistic, but it is expedient (because of the inability of the AI to plan ahead, which means that the AI can easily paint itself into a corner). The problem is that the AI has a tendency to take advantage of that fact, even when it isn't necessary. If, however, you have PHing at a realistic level, these unrealistic fielding assignments become very infrequent.
Thanks for the reply, SteveP, very much appreciated.

Agreed, PHing is rather high if you don't dial it down manually...so that's an easy fix/workaround. Done.

Regarding your final point about the AI sub quirks, what about another option in the player strategy window that will let you specify, if you want to, the minimum position rating a player needs to have before being considered as a defensive sub at any position(s)? Maybe you can select each position manually that a player may be subbed in at. Or else, have the AI use the depth chart (I'm sure that's been suggested a million times) afterall, that's what it's there for, right?
__________________
johnnyshaka is offline   Reply With Quote