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This is how you make allowance for the era.
The game saves the last 5 days and the current days pitch counts. With the settings of pitcher stamina of very high and a fatigue rating of 225 a pitcher will become exhausted between pitch 500-600 or 3 days. The unknown factor is what the starting pitcher stamina does in the league totals. I still haven't figured out what it actually does. I haven't seen any benefit with changing this value from 1.
What I would like to see is the stamina rating determines how the pitch count is retained over the 5 days.
very high - keeps the last 2 days within the regular 5 day retention
high - keeps the last 3 days within the regular 5 day retention
normal, low, very low - pitch count functions normally
Right now I am doing this manually through a hex editor. This still tires the pitcher out especially going that 3rd consecutive day. I can get fatigue ratings all the way down to 7%, but it is usually around 40% after 2 consecutive starts.
The 1873 season I had to do a lot of editing as each team would go through a stretch where the pitcher starting 4-5 games in a row. The worst was Asa Brainard this time with Baltimore, starting 10 times in a 13 day span, 10/9 - 10/21, including 6 in a row.
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