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Old 07-30-2009, 04:29 PM   #9
satchel
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Join Date: Apr 2002
Location: Ft Smith Ark. USA
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Quote:
Originally Posted by SteveP View Post
Setting it to "Never" fixes the problem entirely...
But causes another one that's just as bad.

AI pinch-running management was supposed to have been addressed in v10, and I'd assumed that it was. The situation described by jar2574 lacks some key details, such as his own pinch-running strategy settings, and other aspects of the game situation.

Quote:
Originally Posted by Questdog View Post
By the way, when I sim games, the manager seems to use my bullpen based on where I have them placed on the depth chart....
My bullpen settings definitely affect my AI manager's use of my pitchers. It's just that the game doesn't look at the bullpen setup and follow its structure absolutely, all of the time; the game factors in other things as well, such as game situation, the pitchers' fatigue, handedness, etc. So, my "Middle reliever" in the number two slot might have more appearances, over a whole season, than the man in the number one slot (same with my "Setup relievers"). But that's because of game circumstances. And the man in my number four "Middle reliever" slot will almost always be the manager's last choice out of the pen. So the AI manager's choice of pitchers will generally follow my role assignments, but the game doesn't slavishly go down my list from top to bottom, disregarding all other factors.

I do wish that we had the option of assigning bullpen roles in a more rigid way, such we can for starters by setting the rotation on "Strict order" (which will always follow my designated order, unless a pitcher is fatigued, in which case it will skip to the next slot).
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