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Questions about fictional world leagues
I've been having some issues with consistent results with my world league. I've been running tests with very small leagues, just four teams to try and get a handle on all the settings. Although the league is based in the U.S. I set my foreigner limits (max of 5) to key off of the team nationality. What I would like to see is the China team be made mostly of Chinese players, the Italian team mostly of Italian players, etc.
So it seemed to work because the Chinese team lineup was all Chinese with a handful of non-Chinese on the pitching staff. They all seemed to have that strange split between lineups and pitchers.
I also made minor league teams and although they are affiliated with the parent world teams and inherit the league roster settings they were 100% foreign, with every level and every team having a blend of players from all over the world. The parent team nationality didn't matter: all players were from other countries. My intention is to have a minor league that is feeding players of the right nationality to the parent team. I don't understand why the minor leagues deviated from what I saw at the major league level.
I may be asking OOTP for too much but I'd love to be able to have a team's organization all the way down reflect a primarily native roster, no matter which country I select. I'm not sure how the overall foreigner percentage affects this since I expect "foreigner" is based on league nationality, unlike the team foreigner limit which can be linked to the team nationality. If I set it to "50" that would seem to mean that since the league is American 50% of the players would be American, but then how does that affect the team foreigner limits that say no more than 5 foreign players?
Last edited by rob_banzai; 07-27-2009 at 08:32 PM.
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