Quote:
Originally Posted by stevebydac
Very interesting DreamTeams.  I've thought of doing something similar. A couple questions...
What country do your players come from in the text files? There is no US, Cuba etc, right?
|
Correct. Created a custom nations and city file that includes about 200 fictional city names. So, all of the players come from the fictional cities in my fictional country, Metropolitan Republic. No foriegn players enter the league. I even created a fictional flag to represent the country. The country is about half the size of the U.S. with the furthest city in the west being as far away as Houston is from New York. I did use U.S. city latitudes and longitudes to set up my city file. That made things easier since I'm familiar with distances between U.S. cities.
Quote:
Originally Posted by stevebydac
No minors? What happens when major leaguers are injured, etc? Are there trades with your indy league?
|
The majors have a 25 man roster plus a 15 player reserve roster from which to replace injured players. There is also an FA pool, as well.
Yes, the Indy teams do trade with each other only, but not with major clubs.
Quote:
Originally Posted by stevebydac
(EDIT: I see you were trying reserve rosters. How has that worked?) Please tell us more. Thanks!
|
The reserve rosters have worked out great. I'm really happy that we can now limit reserve roster sizes in OOTPX. Mine are now limited to 15 players. I'd go with 10 reserve players if the game allowed it. One of the cool things about the reserve roster is that players still develop while on it.
Quote:
Originally Posted by stevebydac
Did you ever see that SimCity mod that someone did here? He built a map for a fictional world like yours but in SimCity. Really cool (but a lot of extra work).
|
Yes. It was a good looking map. Nice the way it showed mountains and forest areas. I've looked at other map making software for making maps, but I'm quite satisfied with mine.