Quote:
Originally Posted by kq76
No, seriously. I'm not being sarcastic one bit. Yeah, a lot of players get hurt and that sucks when you're counting on them, but I love how the game has to balance those hits to development and performance with more out of the blue surprises. You don't want to get as attached to your favourite players because you don't want to feel as bad when they get hurt and lose their ratings, but I love seeing guys whom you expected nothing of to come out of nowhere and turn into stars for you. Back in the OOTP6 days you could pretty much rely on certain players coming through for you and you could do a pretty good job of predicting the fortunes of most teams. Now things aren't nearly as all laid out ahead of time. I've always been big on depth, but now depth is so much more important. Teams that don't have much depth fairly quickly fall by the way-side while if you have 3 or 4 backups almost as good as your starters then you can suffer a few injuries at a time, no problem. I'm lovin' it. Now I'm sure injuries could be improved even more, but I'm pretty happy with what I'm seeing.
Now watch me come back and throw a fit when I lose a favourite player to a CEI. Let's just hope that doesn't happen. 
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I also like the challenges involved with having alot of injuries, but I will admit to turning it down to OOTP classic. I'm hoping I can put it back up to realistic modern if Markus tweaked it alittle....