Quote:
Originally Posted by johndoe8865
So I've been doing some testing with feeders and here is what I've found.
In the first year - you get no stats from the player's school.
Also in an MLB 2009 game, I first tried with 90 teams and only had 59 players available for the draft without using some fictional fill in players.
Tried another MLB 2009 with 120 teams and only got 129 players for a 20 rd draft.
So my question is exactly how many feeders do you need, so that you don't have to fill in the draft with fictional non-feeders in a 32 team league?
I've read about a formula that went, 32*(rounds in amateur draft)/6 = How many feeder teams you need. In my experience so far, that has not yielded nearly enough players to even finish a draft of 20 rds. I've even set it to create enough players for 80 rounds. It makes no difference.
|
The first draft pool created from feeders is a little out of wack. It'll have mostly generated players. I always sim out 20 years for my leagues and begin playing to reduce the big bang effects and such. But I play strictly fictional with MLB w/ full minors setup. But if you want start playing with feeders right away make sure you have Feeder + Generated selected in Game Setup for how players should be created. Every draft pool you should see improvements.
Quote:
Originally Posted by Muzamba
I'm curious to see how many players 1,712 feeder teams generate, since that's the number I have in my complete college universe. (I wouldn't know because I don't have the feeder version set up yet.)
|
Do these teams each have 25 players? If so from my formulas you'll have about 12,000 players in each draft. It'll probably range from 11,000 - 13,000 on average. That's a lot of guys!
Quote:
Originally Posted by Muzamba
...which is good, but if you could actually enter the number you want, you can insure that you don't have too few OR too many.
The more control we have over the game, the better! 
|
It takes some fooling around but I'm starting to figure out how to set up feeders to always get pretty much the same number of draftees a year. OOTP could certainly use some improvements in this arena.