Quote:
Originally Posted by johndoe8865
So I've been doing some testing with feeders and here is what I've found.
In the first year - you get no stats from the player's school.
Also in an MLB 2009 game, I first tried with 90 teams and only had 59 players available for the draft without using some fictional fill in players.
Tried another MLB 2009 with 120 teams and only got 129 players for a 20 rd draft.
So my question is exactly how many feeders do you need, so that you don't have to fill in the draft with fictional non-feeders in a 32 team league?
I've read about a formula that went, 32*(rounds in amateur draft)/6 = How many feeder teams you need. In my experience so far, that has not yielded nearly enough players to even finish a draft of 20 rds. I've even set it to create enough players for 80 rounds. It makes no difference.
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I think you have to get a couple years into it for the full effect. The first year, you are at the random whim of what ages the CPU picked. I've found in my couple tests that it is short the first year.