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Old 06-04-2009, 04:40 PM   #20
RonCo
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Join Date: Aug 2003
Posts: 10,435
Quote:
Originally Posted by injury log View Post
According to tests in beta, apparently player development was most accurate (i.e. matched Tango curves most closely) when injuries were set to 'high'.
Given the new pitching model, testing this would be pretty difficult. You would need to be able to calculate a pitcher's true K, BB, and HR rate ratings at any particular time. Possible, but seemingly difficult.
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