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Old 06-02-2009, 11:33 PM   #147
Curtis
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Join Date: Jul 2006
Location: Watertown, New York
Posts: 4,567
Quote:
Originally Posted by knockahoma View Post
Again, Diamond Mind is now including the ability to edit players and create players for that fictional market, working downward from a top-notch historical premise. I think Marcus has the lead in making the perfect blend of historical and fictional, but it appears the historical boys are expanding into fictional territory.
I played the computer Strat from 1997-2002 (1996-2001 seasons), and in all those versions you could create your own players. It was a pain in the butt, but it was possible.

QUOTE: ActionJackson — "Point is there are tons of variables within each PA and there are what...70-80 PA per game between two teams and 4,860 (approx) games in a regular season. Where are the numbers people? How many different possible outcomes are there over the course of your average baseball season? I would say plenty enough to never have the same season twice and no baseball simulation on the planet, no matter what they say, will give you the same season twice. Even if all the league wide numbers are similar, the results will be different due to the timing of scoring that occurs for each team over the course of a season."

Back in the day (see above), Strat would give excellant replayability. In my first season (12 humans and 16 computer teams) my best friend lost out on the AL wildcard by one game when the computer never brought Mike Piazza and Frank Thomas back from the DL after their injuries healed in May. To compensate for this the commissioner decided that we'd run the league three times from then on, and average the results.

Over the next five seasons my best and worst results for any given season were never more than two wins apart, and I don't remember anybody having more than a five win range. Specific players might vary a lot — I might have three different pitchers lead my team in wins, or three different batters lead in home runs, or Trevor Hoffman might save 53 in one replay and 35 in another, but the team results were amazingly consistent. And Trevor ALWAYS lead the league in saves, no matter how many or how few he ended up with.
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