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Suggestion
A correlation between a player's power rating, fence distance and frequency of "deep" fly balls/balls to the warning track.
Reason
Realism. Unless I'm mistaken, right now a 5'8" contact-hitting shortstop has an equal chance of reaching the CF warning track of the Polo Grounds as Babe Ruth has to reach the CF warning track of a typical 400-foot park (this was brought up in a thread before and I think it was suggested that the game goes by contact rating alone for flyouts). This is a twofold problem because the game doesn't seem to account for a player's power rating, OR the size of the park when these are generated. I've simmed a fair amount of games in the Polo Grounds and it just doesn't "feel" like the Polo Grounds, and I suspect this is one of the reasons.
Priority
medium-high.
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