Quote:
Originally Posted by RonCo
A small technicality...I think the more important point of development should be to keep the average current _ratings_ in a league fairly stable. Unless _talent_ actually influences the results engine, which I'm pretty sure it does not.
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Quoting myself here...this means that the player creation algorithm and the development algorithm need to be highly tuned to work together. This isn't really the case in OOTP, and is probably a major cause of some oddities that spring up (like the ubiquitous high BABIP, low everything else guys who make it into the league).