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Old 02-09-2009, 06:03 AM   #276
Markus Heinsohn
Developer OOTP
 
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Join Date: Dec 2001
Location: Germany
Posts: 24,805
Quote:
Originally Posted by Killebrew View Post
The injury related dev hits seem too extreme now, to the point where serious dev loss after any injury is near predictable.
No, it works fine. The whole point of proper development is that the average talent level of a league stays the same over the years... and the game does that perfectly. Now the question is, how do I distribute the talent drops... random or injury-related? And I feel the current distribution is just fine... if I move more towards randomness, then we'll have a whole different discussion again
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