Quote:
Originally Posted by Le Grande Orange
Probably not, since such a call up would cause a cascade of call ups through all the leagues below AAA. If you call up a player from AA, that leaves the AA club a player short, so now it has to call someone up from A, which then leaves that club a player short, and so on. Though it's probably a little easier on the lowest level leagues since their active limits are fairly high (30 or 35 players as compared to 24 or 25 at the higher levels).
That said, it's still something that needs to be addressed. And the minors need their own disabled list (personally, I'd still rather see that be accomplished by making all leagues truly unique leagues with their own rules and settings rather than by shoehorning in a minor league DL kludge into the current system).
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I wasn't clear. The AI should be able to see that it doesn't have any catchers to play. There are six catchers in the system to choose from. Maybe I'm wrong but that should be easy to code. BTW I keep my AAA and AA rosters at 30 just to mitigate the mess that injuries cause in the minor leagues. Even that didn't work. That qualifies as a fundamental flaw IMO.
For the rest I agree with you.
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RichW
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