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Old 01-20-2009, 07:34 PM   #10
thehef
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Join Date: Jun 2006
Posts: 5,380
From the manual:

When are Name Files Used?

The name files come into play only once: at the creation of a game. At that time, all the names in the name files are converted into a .dat file that is stored in the saved game directory. The names.dat file is then used by the game to dole out names during two scenarios in the game: when new players are created, and when new coaches are created.
New players are created at the start of a game, and during any subsequent first-year player drafts. In leagues that do not have first-year player drafts, some free agents are created annually. New coaches are created at the start of the game, and occasionally thereafter to replace those who have retired.
Note: This means that you cannot change the names files used by your saved game after the initial game creation .Once a game is created, it will always use the same names.

In a post in the thread mentioned in the OP, DesertFox07 wrote:
Quote:
"The import names and ethnicities function preserved my custom player names while adding the extra names missing from Questdog's files. I'd read on the forums that function was not the most reliable, but it has worked like a charm for my league."
DesertFox07, or anyone else... Could you please clarify if/how names files such as Questdog's can be used & updated, especially once the game has been created?

Thanks in advance.

Last edited by thehef; 01-22-2009 at 02:55 PM. Reason: correct typo
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