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Old 01-17-2009, 06:01 AM   #86
Carplos
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Join Date: Feb 2002
Location: Idaho
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Quote:
Eastside Hockey Manager 2007...this game comes with all kinds of essential small things (invite players to camp, try-outs, loans, purchasing of indie league players, etc) and that game is almost three years old. Not to mention, that game comes with no more eye candy then OOTP, so my question is why are these things so difficult to implement?
I'm not sure why this statement follows a question about why it takes so long to implement customizable playoffs, since like the CM/FM games, EHM wasn't very customizable. Riz, once moving to SI, had the code base of CM/FM which had been built over a decade+ by the Collyer brothers and others.

Obviously OOTP was briefly with SI, but I'm not sure how much of the code from them really came over to the "radically" (in some ways) different base of the game. I'd imagine the customizability that can lead to a gazillion different league setups makes it a bit harder than EHM/FM where the leagues are set, based on real life. (And if you follow the SI forums, there are all sorts of mistakes with league rules that have been around for several versions as well.)

Quote:
Would it really be that bad if Markus sold the rights to the game to a more able developer, if one were to be interested in doing so?
If SI didn't feel it was worth keeping financially after what, two years, who is going to that can really take the code to the next level?
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