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We had a problem on the first go around with the correct world.dat file with the "ghost" leagues gone but the "ghost" players/coaches remaining and causing freezes. Markus also has fixed that for us, and sent me a new copy. I'm going to be doing some serious testing tonight and releasing a new version tonight in the wee hours.
So yes, 1.2 will have all of that corrected, but is not out yet. I'm also having the issues with the mid-June/July problem of "X league does not have enough players" so it's something I'll look into. I might need to fill the rookie/SS leagues with fake players (I can make them all horrible with no shots to make the majors) just as placeholders until I can put the real players in. The only other alternative is allowing teams to not field complete rosters, which as we've seen, can cause some goofy AI.
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