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After messing with it no less than 5 or 6 hours today between the two of us, we determined the problem was with the actual team itself. That team could not export successfully on any computer, any version with any human manager. The computers/human managers could export any other team tried.
So the only solution we could think of was deleting the team and creating a new identical one and shipping all of the players over between teams and re-setting it back up. Then it worked as it should have.
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